from const import gray_1d def _validate_integer(value, name): if not isinstance(value, int): raise ValueError(f'{name} must be an integer') def _validate_range(value, name, min_val=None, max_val=None): if max_val is not None and value > max_val: raise ValueError(f'{name} must be \u2265 {max_val}') if min_val is not None and value < min_val: raise ValueError(f'{name} must be \u2264 {min_val}') def gray_1d_input_validation(k, symbol): _validate_integer(symbol, 'symbol') _validate_integer(k, 'k') _validate_range(k, 'k', min_val=1) _validate_range(symbol, 'symbol', min_val=0, max_val=2**k-1) def next_symbol(k, symbol): bits = format(symbol, 'b').zfill(k) b0 = int(bits[0]) new_symbol = int(bits[1:], 2) return b0,new_symbol def gray_2d_input_validation(n, m, symbol): _validate_integer(n, 'n') _validate_integer(m, 'm') _validate_integer(symbol, 'symbol') _validate_range(n, 'n', min_val=0) min_m = 0 if n > 0 else 1 _validate_range(m, 'm', min_val=min_m) _validate_range(symbol, 'symbol', min_val=0, max_val=2**(m+n)-1) def gray_2d_handle_1d(n, m, symbol): n,m,swapped = m,n,True if n == 0 else n,m,False # swap n and m if n is zero -> if only one > 0, it's n if m == 0: return (gray_1d(n, symbol),None) if swapped else (None,gray_1d(n, symbol)) else: return None def split_symbol(n, m, symbol): bits = format(symbol, 'b').zfill(n+m) symbol_i = int(bits[:n], 2) symbol_q = int(bits[n:], 2) return symbol_i,symbol_q